Stykz for iPhone/iPad on the Horizon?

On the Stykz forums over the past few months, there has been those who asked whether there was a possibility of ever bringing Stykz to the iPhone in some form. At the time, the answer from the lead developer was basically “no”, primarily because iPhone apps generally needed to be built using Objective-C, a completely different programming language than what Stykz was developed in, Revolution.

This might change, however, since RunRev Ltd (the company that develops Revolution), recently announced on their site that they are developing a version of Revolution for smartphones called RevMobile. In fact a pre-alpha version of RevMobile is available for Revolution developers and a blog post over at The Unofficial Apple Weblog (TUAW) shows someone at RunRev creating a simple game or the iPhone using the pre-alpha of RevMobile from initial concept to deployed app in a little over 3 hours.

Combine that with the larger form factor of Apple’s upcoming iPad, and the possibilities for getting Stykz on the iPhone/iPad platform at some point increases dramatically. I’m sure there are other technical challenges to consider, and of course the official versions of Stykz 1.0 for Mac, Windows, and Linux will probably need to be released before any of this is considered, but it would be great to see Stykz running on the iPhone/iPad.

What do you think?

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One Response to “Stykz for iPhone/iPad on the Horizon?”

  1. Hoboapple Says:

    Freaking awesome!

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